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Baten kaitos sagi
Baten kaitos sagi











The three of them must work to clear Sagi's name while trying to uncover the nature of the threat caused by the maneuvering of Alfard's various power-hungry politicians, as they work under Alfard's Quaestor Verus. While trying to leave the city, they meet up with the third member of the party, a young woman named Milly. During their escape, they encounter a giant beast called an Umbra, which Guillo has been mysteriously programmed to defeat. Blamed for the murder, Sagi and Guillo are then forced to flee. Before the two have a chance to actually carry out or reflect on the morality of this act, Olgan is killed by a third party. At the start of the game, the unit is given a dubious assignment to assassinate Emperor Olgan, although the ultimate source of the order is unclear.

baten kaitos sagi

He is joined by Guillo, who, while resembling a Paramachina, or mechanized puppet, is actually sentient and animated by magic. The main character, Sagi, works for the Alfard Empire in an elite unit, the Dark Service, that reports directly to a powerful politician, Lord Baelheit. Plot Storyīaten Kaitos Origins takes place 20 years prior to the events of the original Baten Kaitos. As the town grows, the player can then interact with the new inhabitants. Sedna is composed of different Magnus pieces which, as the player discovers and returns with the appropriate Magnus cards, spontaneously appear. The game also features several new locales, such as Sedna, a town that looks like it's made of childish clay sculptures, and Hassaleh, a new continent that didn't appear in the first game. In contrast to the previous game, the Battle Magnus cards which make up the combat decks don't decay or change over time. For example, the battle magnus "Saber", can be combined with the Quest Magnus "Blaze" to create a stronger Battle Magnus, "Flame sword". Battle Magnus can be "upgraded" by being combined with proper Quest Magnus. For example, pristine water slowly becomes drinking water, which then becomes stale water. In many cases, the quest Magnus cards age and decay over time. These items can be used at the appropriate time, or can be combined using a Magnus Mixer. This is expanded from the first game, giving the player a much larger amount of blank Magnus (nearly 3 times as many as the first game), and a much larger variety of magnus, which can provide bonuses or negative effects. Combat is more speed driven, and the player does not need to use a turn to 'reshuffle' their deck, as cards are automatically recycled as they're disposed.Īs before, the game uses a separate Quest Magnus mechanism which allows various key items to be stored on blank cards. Nonetheless, it is possible for one to maintain separate decks (such as a fire-based deck, a heal-heavy deck, etc.) and to then switch to the appropriate deck as needed between fights. Because of this streamlining, the game focuses primarily on increasingly numbered card combos, instead of some of the more elaborate combinations that were possible in Baten Kaitos. Since most armor, weapons, and special attacks are specific to a given character, there are frequently times when one or two of the characters have only a very limited number of options. Instead of each character having their own deck of Magnus cards, all characters use cards from a single deck and play from a single hand. The combat system is substantially different when compared to that of the original Baten Kaitos. Because of this, many of the game's quests provide new Magnus cards as rewards, which can then be incorporated into decks as needed. Hence, equipment and even attack types exist as cards, rather than as statistics associated with the characters. Rather than equipping characters with weapons and armor, these are drawn from the deck during battles and equipped only temporarily.

BATEN KAITOS SAGI SERIES

Unlike typical role-playing games, the Baten Kaitos series uses a mechanism where everything in the game is stored on magical Magnus cards. It was released on Februin Japan, and in North America on September 25, 2006. Unlike the first game which was published by Namco in Japan, North America and Europe, the prequel was published in these regions by Nintendo except for Europe, where the game was never released.

baten kaitos sagi

It is the second game in the Baten Kaitos series, and a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean. The official name was revealed at E3 2006 on May 10, 2006. Baten Kaitos II: Beginning of the Wings and the Heir of the Gods) is a 2006 role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. Baten Kaitos Origins ( バテン・カイトスII 始まりの翼と神々の嗣子, Baten Kaitosu II: Hajimari no Tsubasa to Kamigami no Shishi, lit.











Baten kaitos sagi